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Wellington Warlords
Welcome to the Wellington Warlords, Wargaming in the Capital since 1972

Periods

Below is a list of the main Periods that we play at the Warlords, with links to more information and the contact details of the Period Co-ordinator. Unfortunately for some of the periods I haven't received much information, so if your favourite period doesn't yet have a link to further information you are welcome to write a piece send it to the webmaster for inclusion.


Ancient and Medieval

From 3000 B.C. to 1500 A.D. the most popular rules being used are 'De Bellis Multitudinis' but also you may see 'Warhammer Ancient Battles' or 'DBA'.
About Ancients - By Peter Dunn.
Interested in Ancients. - By Vinnie the Pooh.
How do I choose an army? - By Vinnie the Pooh.
Ancients Photo Gallery - It will load pretty slowly, but if it's pictures you want this is the right place.


For more information contact:

Rob Cameron


Renaissance

This is from 1500 A.D. to 1700 A.D. which is a little odd because the Renaissance happened mainly in the previous century. The main set of rules used at the club is 'De Bellis Renationus' which is also a little odd because it's not a real word, also I think some people still use George Gush's rules.

About Renaissance - An Introduction to Renaissance

                                                    For more information contact:

                                                    Greg Jennings


Horse and Musket

This is from about 1700 A.D. to about 1830 A.D. depending on who you ask, the most popular wars are the Napoleonic Wars and the Seven Years War. Lots of different rule sets are used in for this period.


To Piquet or not to Piquet - A review of the Piquet rule system by Terry Swain.
Horse & Musket Photo Gallery - It will load pretty slowly, but if it's pictures you want this is the right place.

For more information contact:

Greg Jennings


American Civil War

This is from 1861 A.D. to 1864 A.D. in America, though we could probably include the Colonial period under this as well. The most popular set of rules for this is 'Fire and Fury'.

For more information contact:

David Nichols
 


World War II

This generally covers from 1939 A.D. to 1945 A.D. Currently  this period is under going a massive resurgence with the 'Flames of War' rules and 15mm miniatures produced by Battlefront. There is also a small, but devoted, following for the 'Rapid Fire' set of rules.


Flames of War - A Review - by Paul Goldstone.
World War II Photo Gallery - It will load pretty slowly, but if it's pictures you want this is the  right place.


For more information contact:

Russell Briant


Moderns

This is from 1950 A.D. to present and beyond, so is constantly evolving. I think the most popular rules are 'Wargames Research Group'.

You must be Mad! - Rhys Batchelor
Moderns Photo Gallery
- It will load pretty slowly, but if it's pictures you want this is the right place.

For more information contact:

Rhys Batchelor


Warhammer 40K & Battle Fleet Gothic

This is the very popular Science Fiction world created by Games Workshop, all the rules and figures you need you can get at the Games Workshop shop.

In the grim darkness of the future there is only WAR
- By Hagen Kerr.
Battle Fleet Gothic at Call to Arms 2004, Part 1
- By John Tailby
Warhammer 40k Photo Gallery - It will load pretty slowly, but if it's pictures you want this is the right place.


For more information contact:

 Jason Isaac or John Tailby


Warhammer Fantasy    

This is the Fantasy world created by Games Workshop, not as popular as 40k in our club, all the rules and figures you need you can get at the Games Workshop shop.

About Warhammer Fantasy Battle - By Alan Borthwick.
Warhammer Fantasy Battle Photo Gallery - It will load pretty slowly, but if it's pictures you want this is the right place.

For more information contact:

 Michael King


Naval

This has nothing to do with belly buttons, and everything to do with ships. Ship battles from Ancient to Horse and Musket to Modern are played on occasion at our club.

For more information contact:

 David Nichols


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